Mofang War

The Beginning of the War
The Mofang had amazing technology, well beyond the other species. At first the interactions between worlds seemed cordial and productive. But as the years went by, a majority of the large Mofang population began to feel like it was their destiny to move forward to wherever the process of the trees and the abduction would take them, without the other species. They began to fear that the other species had strengths that might reduce their own superior desire to control. Rather than move forward together, a plan was put into place to destroy the other species using the WMDs.

However, a popular fan theory says that since the Mofang Cell was placed on a future version of Earth that appears to have been destroyed in a nuclear war, it safe to assume the Mofang witnessed the destruction of Humanity. Realizing that Humanity was not a peaceful species and was capable of unprecedented levels of destruction, the Mofang decided that it would be better for everyone if humanity was exterminated.



A few Mofang (including Rookoh), lead by Chavar, felt differently. At the risk of retaliation from the Mofang in favor of the genocide, Chavar got word to Farley of the plan to use the Mofang WMD. Farley devised the counter-attack. Some of the Mofang who helped the other species managed to make it safely to Maray. The other species prepared for the war by battening down their Worlds. As you saw in Hunrath, all the structures were boarded up and locked down. In Maray, the bridges were removed and the Gauntlet area was prepared.

Outcome
The counter-attack was successful, and the WMD sent to destroy Kaptar was swapped back to Soria, where it detonated and destroyed the Mofang cell. Later, as the player progresses through the game and after the maze in Maray, the player discovers an injured Villein who managed to kill the Mofang who was impersonating the Mayor (iMayor). It is possible to destroy the WMD with a nearby Villein beam device, and the world of Maray and all the people sheltering in it are safe. The Villein were ready for it, but they weren't ready to see the fake Mayor arrive. The Mofang was able to shoot one of the Villein guards. The second one who the player finds injured, Trar, forced the Mofang away from the bomb and a standoff ensued. When the player arrives riding to the Silo in a pod, you hear the final shots and explosions of the fight.

One of the outcomes is the first ending, in which the player moves too close the the WMD and it detonates, destroying Maray and the people taking refuge in the Silo. The game screen goes white and you are able to reload the game if it didn't autosave as the WMD was detonating. This outcome will grant the Close to Death achievement on Steam, however.

The second and better outcome is where the player uses the Mofang disabler to destroy the WMD, and Trar begins to open all of the pods in the Silo to let the survivors out.