Update 1.5.2

Update 1.5.2 was an update released for Obduction on 11 April 2017.

Official Notes
The patches keep coming. This one fixes a few things in the touch/hand control release. And we’re working on more fixes and optimizations in our next update - 1.6.0. Stay tuned.

Art

-Hunrath -Maray -Kaptar
 * Small tweaks for some objects that appeared incorrect in VR
 * More fixes for the shovel bucket. Buckets of fun!
 * Adjusted collision issues on the elevator
 * Player can no longer stand on top of puzzle rotation pedestal
 * Small tweaks for lighting in some areas

Misc
 * Kaptar swing bridge should no longer allow you to fall or teleport off the end under some conditions
 * Small tweaks to odd collision boundaries in Kaptar
 *  video near the start of Maray should play correctly again
 * Some small fixes for CW's smaller videos not always playing in correct order

VR
 * Teleport mode will now act correctly when moving through the Hunrath/Kaptar portals
 * Teleport mode should allow you to properly move through the Soria hub doorway
 * Player should no longer be able to teleport from scrapyard to the Kaptar sphere using teleport mode in Hunrath
 * Player can no longer get caught on collision using teleport mode while riding the elevator in Kaptar
 * Fixes for teleport mode arrow when moving through domes
 * Fixes for UI scaling in Oculus rift
 * Fix for an odd crash when using motion controllers
 * video should play near ride in Maray correctly now
 * Player should no longer be able to fall from Mayor's elevator in Hunrath
 * Cleaned up some collision issues in and around CW's workshop
 * Players should no longer be able to lean through the dome wall in Kaptar
 * Generic tweaks and fixes for teleport mode

Localization
 * Added final Dutch menu update for Oculus Touch and VIVE controllers