The following is a list of the 16 parts of the walkthrough for Obduction. It offers a direct and continuous way through the game. There is also a series of articles for all the Puzzles, focusing more at the particulars of each puzzle, its prerequisites, and its role in the overall gameplay. A HintThrough is also available as an alternative of the walkthrough.
Walkthrough[]
- Introduction
- Welcome to Hunrath
- Finding the Generator
- Exploring C.W.'s Workshop
- Getting Things Ready
- Opening New Paths
- A New Horizon
- Unlocking the Tower
- Reactivating Ancient Gears
- The Way to the Roots
- The Red Beam of Maray
- Seed Swapping Mayhem
- Visit a Desolation
- Rotating the Labyrinth
- The Fate of Maray
- Just One Thing Left